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Subject: [Boost-users] Compiling Boost on MSYS2
From: Andrej Georgi (ageorgi_at_[hidden])
Date: 2017-03-15 22:34:09
Hello Boost Users,
why does Boost use a 32-Bit API for multithreading on a 64 bit system?
The Win32 API header on MSYS2 uses 64-Bit Windows API and the Boost
implementation (win32_api.hpp) uses 32-Bit which makes my compiler (gcc
6.3.0) complain.
Do I have to configure Boost to be 64-Bit?
Regards
Andrej