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Subject: Re: [Boost-users] [pool] singlton_pool::malloc returning bad address
From: Steven Watanabe (watanabesj_at_[hidden])
Date: 2009-07-03 00:27:14
AMDG
Jonathan Leonard wrote:
> It's called with 5 different data structures (all with a different size). I'm not exactly sure the distribution of these but can measure it if that would be of use. Here are the [obfuscated but structurally-equivalent] types:
>
> struct T1
> {
> C* _p;
> boost::function<void (int, bool)> _f;
> unsigned __int64 _offset1;
> unsigned __int64 _offset2;
> boost::shared_ptr<std::vector<BYTE, VirtualAllocator<BYTE>>> _vec;
> };
>
> struct T2
> {
> boost::function<void (bool)> _f;
> };
>
> struct T3
> {
> C* _p;
> C* _p2;
> };
>
> struct T4
> {
> C* _p;
> C* _p2;
> unsigned int _i;
> unsigned int _i2;
> C* _p3;
> unsigned int _i3;
> C* _p4;
> int _i4;
> };
>
> struct T5
> {
> C* _p;
> int _i;
> int _i2;
> unsigned int _i3;
> unsigned int _i4;
> };
>
Which of these causes problems?
Or do the pools all get corrupted?
I've just tried running about 35 billion 8-byte allocations without any
problems.
In Christ,
Steven Watanabe