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Subject: Re: [Boost-users] Using different variables based on template type
From: Ryan McConnehey (mccorywork_at_[hidden])
Date: 2009-06-02 11:19:41
Zachary Turner wrote:
> BEGIN_SERIALIZATION_DECLS()
> DECL_SERIALIZAITON_SUPPORT(boost::uint16_t)
> DECL_SERIALIZATION_SUPPORT(boost::uint32_t)
> END_SERIALIZATION_DECLS()
I like how easy this is to expand for new types.  A requirement that 
didn't seem important at the time, but now may affect this design, is 
having multiple variable names at different levels.  For example, within 
the level (the levels are only one deep)"Bob" and "Sue" the variable 
"test1" can exist.  They are not required to be the same type though.  
Since types can change I remove the variable name before I store the new 
variable at the given level.  This means current I have a structure with 
all my different type maps and then a map of levels (level names as the 
key) and type structures.  I have a shared_ptr, to the current level 
structure of types, and all inputed variables name and values are placed 
within the shared_ptr structure.
I don't think the design would need to change but do you see any problem?
> If you need to provide different storage / retrieval logic for 
> different types then just specialize the store_kv and retrieve_kv 
> functions.  When you want to support a new type you only add 1 line of 
> code, a DECL_SERIALIZATION_SUPPORT macro.
If the storage / retrieval logic is customized for different types, how 
is this only adding one line for a new type?  Don't you have to add the 
one line and the extra storage / retrieval logic for the new type?'
Ryan