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From: Robert Bielik (robert.bielik_at_[hidden])
Date: 2008-04-23 07:29:58
Is there a way to do a "re-serialization" of an object structure? Let's say I have a couple of objects, and I
serialize them to "State A", then change a few things. Ideally, I'd like to just deserialize "State A" so that
I get the objects back to that state, without boost::serialization creating new objects for me.
Is it doable? (it is for an undo implementation)
TIA
/Rob