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From: Alejandro Aragon (aaragon2_at_[hidden])
Date: 2006-08-04 12:11:48
Hello everyone.  I'm trying to implement Fleury's algorithm to find an
Eulerian path in a graph.  Every time I erase an edge in the graph, I
need to check how many connected components I have (because I can't
erase an edge that is a "bridge").  Also, I was using in the beginning
graphs with VertexList=VecS but it turns out that when you erase an edge
all the vertex descriptors are invalidated.  Thus, I had to copy my
graph to another one with VertexList=listS.
I was wondering if the connected components algorithm works with this
type of graph.  I'm having an error.  It seems that the compiler does
not recognize this function.
/usr/include/boost/graph/connected_components.hpp:46: error: no matching
function for call to put(unsigned int*&, void*&, unsigned int&)
make: *** [graph.o] Error 1
Any ideas?  Thank you,
aa
My code is shown below:
    typedef adjacency_list<listS, listS, undirectedS,
        property<vertex_index_t, std::size_t>,
        no_property
        > graph_t;
    graph_traits<graph_t>::out_edge_iterator out,out_end;
    graph_t copy(num_vertices(*gPtr));
    // obtain a property map for the vertex_index property
    property_map<graph_t, vertex_index_t>::type
    index = get(vertex_index, copy);
    // initialize the vertex_index property values
    graph_traits<graph_t>::vertex_iterator vi, vend;
    graph_traits<graph_t>::vertices_size_type cnt = 0;
    for(tie(vi,vend) = vertices(copy); vi != vend; ++vi)
        put(index, *vi, cnt++);
    for (tie(ei, ei_end) = edges(*gPtr); ei != ei_end; ++ei){
        add_edge(vertex(source(*ei,*gPtr), copy),
vertex(target(*ei,*gPtr), copy), copy);	
    }
    graph_traits<graph_t>::vertex_descriptor Vertex;
    graph_traits<graph_t>::edge_iterator ei,ei_end;
    vertex_descriptor u,v;
    u = vertex(0,copy);
        
        for (tie(out, out_end) = out_edges(u,copy); out != out_end; ++out){
        
            u = source(*out,copy);
            v = target(*out,copy);
        
             remove_edge(u,v,copy);
        
            std::vector<size_t> component(num_vertices(copy));
            num = connected_components(copy, &component[0]);