From: Andreas Fabri (Andreas.Fabri_at_[hidden])
Date: 2005-04-28 15:01:53


Hello,

Developping code so that BGL algorithms can run on the vertices and
edges of CGAL triangulations, I am wondering if there are rules or
recommendations for in which namespace the functions source, target,
vertices, out_edges ... shall go.

In boost, because it is boostish code, or in CGAL, because that is the
namespace where the triangulation lives in?

thank's in advance,

andreas