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From: b_trask (b_trask_at_[hidden])
Date: 2003-04-27 14:44:34
Hello,
I am looking at
http://www.boost.org/libs/mpl/doc/paper/html/example.html
I have a dumb question or perhaps I am missing something (or both).
Where is the state_machine class template that the player derives from
using the curiously recurring template pattern?
class player
: state_machine<player> // where is the code for this class?
{
Regards,
Bruce