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From: Jeffrey Holle (jeffreyholle_at_[hidden])
Date: 2007-07-26 16:58:11
I am using Boost.Build V2 (Milestone 11) Boost.Jam 03.1.15.
I've discovered a problem when creating an specialized variant.
I created a variant called wx_release that damps done the optimization
level to avoid the type-puned casting issues that wxWidgets has.
Then I discovered that using "<variant>debug:include" no longer worked.
The work around was to create a wx_debug variant too and use it instead
of debug.
If my wx_release variant wasn't defined, the debug variant worked as
expected.