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Subject: Re: [boost] Does async_accept only access connection object raw pointer and wrapped it by shared pointer internally?
From: Vinnie Falco (vinnie.falco_at_[hidden])
Date: 2018-12-27 01:54:44
On Tue, Dec 25, 2018 at 10:13 PM Richard Hodges via Boost
<boost_at_[hidden]> wrote:
> What you are not doing is preserving the lifetime of the session because
> you're not storing new_session anywhere.
>
> It becomes a little easier to follow if you use a lambda:
I explain all of this in simple terms, in my CppCon 2018 presentation
titled "Get rich quick! Using Boost.Beast WebSockets and Networking
TS", available here:
<https://www.youtube.com/watch?v=7FQwAjELMek>
All of the source code for the program developed in the video is part
of Boost.Beast 1.69.0.
Regards