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From: Timo Geusch (timo_at_[hidden])
Date: 2006-02-19 03:17:44
Alexei Alexandrov wrote:
> Hi,
>
> I'm trying to get some of Boost libraries compiled for Windows ia64 and x86_64. The build environment is rather strange: good compiler + bad old STL (Dinkumware). I cannot change it - this is what Microsoft ships with Platform SDK for those platforms. Ultimate solution would be to migrate to VS2005, but not for now...
>
Is there anything that would prevent you from grabbing STLport and use
that instead of the old Dinkumware STL?