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From: Daryle Walker (darylew_at_[hidden])
Date: 2002-06-13 23:37:49
Seeing the dyn_bitset code, I wonder if we should have the bit_reference
class as a separate library, that other bit-packing code can use. The
structure could be like this:
template < typename BlockType >
class const_bit_reference
{
BlockType const & ref_;
std::size_t const pos_;
public:
const_bit_reference( BlockType const &, std::size_t );
operator bool() const;
bool operator !() const;
};
template < typename BlockType >
class bit_reference
{
BlockType & ref_;
std::size_t const pos_;
public:
bit_reference( BlockType &, std::size_t );
operator bool() const;
operator const_bit_reference<BlockType>() const;
bool operator !() const;
bit_reference & operator =( const_bit_reference const & );
bit_reference & operator =( bit_reference const & );
bit_reference & operator =( bool );
void flip();
};
-- Daryle Walker Mac, Internet, and Video Game Junkie darylew AT mac DOT com