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From: Daryle Walker (darylew_at_[hidden])
Date: 2000-08-21 18:44:14
Should we have a "nonnewable" class? It is similar to noncopyable, but it
bans new and delete instead. Here's a quick mock-up:
//==========================================================================
namespace boost
{
//...
class nonnewable
{
protected:
nonnewable() {}
~nonnewable() {} // should this be virtual?
private:
void * operator new( std::size_t );
void operator delete( void *, std::size_t );
void * operator new[]( std::size_t );
void operator delete[]( void *, std::size_t );
};
//...
}
//==========================================================================
Would this prevent someone from creating an object of this class
dynamically? Which header should this class go into (maybe "utility.hpp")?
Can anyone come up with a better name? I heard that some compilers can't
currently handle the array operators above, should we add a Boost #define to
block those operators, and what should they be called?
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