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From: Schrom, Brian T (brian.schrom_at_[hidden])
Date: 2005-10-04 13:10:53
>> Of course, this requires a completely vector-graphics-based GUI,
which
>> is still the exception.
>
> And that is one area I'd love to work on! This will require a new way
of thinking
> and quite a bit of work but I think it's the right way to go.
[snip] ...
> are implemented on the basis of Anti-Grain Geometry, so that, all the
rendering
> infrastructure is multi-platform. That's my definition of beautiful!
I am also interested in pursuing this type of GUI. This would meet my
needs more
completely than current widgetlike toolkits.